Coming this spring check out our workshop offerings for January – March. We deliver a number of in-class workshops and visits throughout the semester. During these sessions we review relevant examples and discuss ways to integrate VR/AR into the teaching and learning environment. Request a session for your department or team via the request form: Examples can focus on the use of VR/AR in Creative industries, Humanities, Social Sciences, Environmental Studies, Journalism, Art and Design, New Media Narratives or Suggest your own topic. If you are unable to make the workshops dates/times listed in the schedule or wish to meet one-on-one, you can request an individual session by writing directly to Maya Georgieva, Director of Education Futures. We hope to see you in one of our sessions this spring.
Virtual Spaces and Galleries for projects, collaborations, and sharing student work
The XReality Center will share and demo immersive applications for curricular and extracurricular activities. Join us to learn more about virtual spaces for teaching, showcasing, and performance. Email Maya Georgieva at firstname.lastname@example.org to schedule a session.
Thursday, January 28th – 3:30 – 4:30 pm
Tuesday, February 9th – 3:00 – 4:15 pm
Creating AR Scenes with Adobe Aero
Adobe Aero is a Mobile AR authoring application that allows us to create immersive Augmented Reality experiences using a mobile Apple device. With Adobe Aero we will learn how to import 3D content, animate content based on user interactions, designate target surfaces or images, and much more. In this introductory workshop, we will explore the features available in Adobe Aero, mobile AR design, and how to deploy AR experiences on mobile devices. At this time Adobe Aero is only available on iOS devices so an iPhone or iPad are required for this workshop.
Wednesday, February 3rd – 2:00 -3:15
XR and The Future of Immersive Learning
With virtual and augmented reality, we are on the cusp of the next wave of the Digital Revolution. Immersive computing will impact multiple areas of culture and society, transforming the way we play, work, communicate and express ourselves. As we reimagine education in the digital age, immersive computing may offer us a unique opportunity to transform learning. This session will review recent and upcoming developments in virtual, augmented, and mixed reality as well as a series of projects across the higher education landscape. The session will offer opportunities for questions and discussion. Following the session, faculty will have the opportunity to visit the XReality Center virtual hub.
Wednesday, February 17th – 3:00 – 4:15 pm
Intro to Unity
Want to start developing a VR experience? Curious about how to start making a game? From awe-inspiring animations to medical applications, Unity is the powerful one-stop-shop for creating digital content. Learn the basics of this free developer tool!
January Dates: Thursday 28th 12:00 pm – 1:15 pm
February Dates: Thursday 11th- 2:00 pm – 3:15 pm ; Thursday 25th 12:00 pm – 1:15 pm
Immersive Storytelling with 360 Video
In this interactive, hands-on workshop, we will review examples and explore key elements in the design of compelling 360° video experiences to gain a deeper understanding of immersive storytelling. We will learn and experiment with 360° video cameras, editing tools, and brainstorm project ideas. We will discuss and Identify strategies and project-based use cases for the implementation of 360° video in the learning environment and on campus.
Wednesday, March 3rd, 1:00 – 2:15 pm
Virtual Reality, Digital Literacy, and Ethics
What is the future of digital literacy in a world where the virtual and physical will be equally real? How should literacy be defined when actual human experience is no longer the touchstone for reality? As VR and AR begin to transform the learning environment, we will face profound questions on digital literacy and ethical issues. This session will explore how the growing use of VR will require new forms of digital literacy. We will discuss the expanding importance of privacy, ethics, and cultural sensitivity questions posed by VR and AR. This session will begin with a short presentation leaving ample time for discussion.
Tuesday, March 9th – 3:00 – 4:15 pm
For additional immersive learning workshops and events, please check the XReality Center site regularly.