Murder Next Door – 360 Video Project

Lauren Ruiz is an Integrated Design student at Parsons School of Design. Her project Murder Next Door in 360 Video takes us to the eerie residences in the United States […]

Canada Goose: Origin – Gameplay

Yanzhe Wu is a graduate from the Class of 2020 MFA Design and Technology program at Parsons School of Design. His senior thesis is a virtual reality RPG Canada Goose: Origin developed for the Oculus Quest.

VR and Empathy – NSSR Research Study

Ph.D. Psychology students Alison Martingano and Evan Henritze conducted research to determine if VR can increase empathy and charitable donations towards child refugees at the XReality Center.

Space Odyssey – Interior Design Project

Space Odyssey – Reorientation of the Body is a Virtual Reality project created by Interior Design student Rokelle Sun. Produced as part of the Principal Interior Design course at Parsons, this […]

Immersive Narratives in 360 Video

This year students from The School of Public Engagement’s Media Studies program explored new narrative formats with 360 videos. In the class taught by Virgil Wong students learned how VR is […]

Immersive Narratives in VR and AR

In Fall 2019 the students in the Immersive Narratives in VR/AR course at The School of Public Engagement Media Studies Program created a collection of immersive projects

AR Art on the Square: New Babel

We are excited to feature our collaboration with William T. Ayton and Diana, Ayton- Shenker and Maya Georgieva from the XReality Center on the New Babel public AR Art project.

Babylab – A CRISPR Virtual Reality Experience

BabyLab is a Virtual Reality simulation game that introduces CRISPR technology and criticizes the application of it on humans in a possible future. The experience is set in the future, […]