The Brooklyn Brownstones AR experience, a project aimed at uncovering the problematic history behind the Brooklyn Brownstones by Cindy Cao who is currently pursuing her BFA in Integrated Design
Aya Nakamura is a recent graduate, receiving her BFA in Art, Media and Technology from the Parsons School of Design. For her thesis project, she developed Oasis, an experience about the 6 stages of grief.
EDGE is a reflection on the omnipresence of privacy invasion in the digital era, coupled with a lack of regulations that scrutinize and constrain the entities who are stealing peoples’ privacy.
Sherry Shao is a designer, creative technologist, and artist. For her MFA thesis, she developed Undercover, a conceptual AR game that aims to raise awareness of mass surveillance.
Yichan Wang is an MFA in Design & Technology from the Parsons School of Design. For her thesis, she created The Wanderer, an animated short film in which people can dance while they are dreaming.
Aria recently completed her MFA in Design & Technology from the Parsons School of Design. For her thesis, she designed a mobile game based on one of the Classical Gardens of Suzhou. She created a virtual Master-of-Nets Garden to allow players to wander around within the game.
Joe Chung is a MFA in Design & Technology Candidate from the Parsons. For his MFA Thesis Project, he developed able, a collection of physical and digital tools for remote novice electronics makers, using a mobile device.
Judah received his MFA in Design & Technology from the Parsons School of Design in 2021. After receiving a student-driven solutions grant for furthering Jewish education through technology, Judah developed The Jeremiah VR Experience, a virtual reality application that takes students through the book of Jeremiah, to help their understanding of biblical texts through an immersive experience.
In the Spring of 2021, the XReality Center, with support from Information Technologies and the Provost Office of Curriculum and Learning, began the Immersive Learning Innovation initiative designed to pilot courses that could benefit from delivering content through Virtual Reality.