Virtual Spaces and Galleries for projects and sharing student work facilitated by Maya Georgieva
Join us to see examples and learn about using 3D virtual social spaces and environments for curriculum and extracurricular immersive learning activities. During this session, we will review options for creating virtual class spaces for sharing students’ projects, visiting virtual museums and exhibits, hosting guest speakers, and meeting with students and teams in virtual social worlds.
Date: Thursday, September, 28
Time: 3:00 – 4:15 pm
XR and The Future of Immersive Learning facilitated by Maya Georgieva
With virtual and augmented reality, we are on the cusp of the next wave of the Digital Revolution. Immersive computing will impact multiple areas of culture and society, transforming the way we play, work, communicate, and express ourselves. As we reimagine education in the digital age, immersive experiences may offer us a unique opportunity to transform learning. This session will review recent and upcoming developments in virtual, augmented, and mixed reality as well as a series of projects across the higher education landscape. The session will offer opportunities for questions and discussion. Following the session, faculty will have the opportunity to visit the XReality Center virtual hub.
Date: Tuesday, October 26
Time: 3:00 – 4:15pm
Immersive Storytelling with 360 Video facilitated by Maya Georgieva
In this interactive workshop, we will review examples of journalism, documentary, and advocacy projects and explore key elements in the design of compelling 360° video experiences to gain a deeper understanding of immersive storytelling. We will discuss and Identify strategies and project-based use cases for the implementation of 360° video in the learning environment and on campus.
Date: Thursday, November 4th
Time: 3:00 – 4:15 pm
Virtual Reality, Digital Literacy, and Ethics facilitated by Maya Georgieva
What is the future of digital literacy in a world where the virtual and physical will be equally real? How should literacy be defined when actual human experience is no longer the touchstone for reality? As VR and AR begin to transform the learning environment, we will face profound questions on digital literacy and ethical issues. This session will explore how the growing use of VR will require new forms of digital literacy. We will discuss the expanding importance of privacy, ethics, and cultural sensitivity questions posed by VR and AR. This session will begin with a short presentation leaving ample time for discussion.
Wednesday, November 3rd
Time: 2:00 – 3:15 pm
Immersive Learning Series by Request
Review relevant examples and discuss ways to integrate VR/AR into the teaching and learning environment. Request a session for your department or team via the request form: Examples can focus on the use of VR/AR in Humanities, Social Sciences, Environmental Studies, Journalism, Art and Design, New Media Narratives or Suggest your own topic. For additional questions contact Maya Georgieva at firstname.lastname@example.org.