VIRTUAL REALITY
Virtual reality (VR) is a completely immersive experience requiring the use of a headset that surrounds the viewer in a completely virtual environment.
AUGMENTED REALITY
Augmented reality (AR) is a partially immersive experience that overlays virtual elements over a real-world environment through the use of a device with a camera, like a smartphone or a tablet.
MIXED REALITY
Mixed reality (MR) combines elements of both virtual and augmented reality. It requires a specialized headset that shows digital elements in your real-world environment. These virtual elements can “interact” with the real-world environment in different ways.
360 MEDIA
360 media is both photos and videos captured from a 360-degree perspective generally using specialized equipment. The 360-degree view encloses the viewer within the media and allows the viewer to turn to view different parts of the media.
For examples of projects in Higher Education you can review the series of articles co-authored by XReality Director, Maya Georgieva From VR and AR to Our XR Future: Transforming Higher Education
XREALITY CENTER WORKSHOPS
The XReality Center offers various workshops that span a range of VR, AR, MR, and 360 topics for use in learning and development of New School students, faculty, and staff.
NEW SCHOOL COURSES
There are many courses offered at The New School that cover many different aspects of XReality. The following are some courses that have been offered over the years and can vary depending on semester and/or major. Please see the university course catalog for full description and availability of courses.
GAME DESIGN
Art, Media & Technology
PGTE 5500
This class is for students who are interested in game design and the creation of interactive experiences.
RECURSIVE REALITY
Art, Media & Technology
PGTE 5583
Virtual reality (VR) is currently enjoying a renaissance in public interest and technology.
EXPLORATION AS NARRATIVE
Art, Media & Technology
PSAM 3742
How do we tell stories within media that are non-linear: media-like games, virtual reality, and immersive theater?
IMMERSIVE STORYTELLING
University Liberal Arts
ULEC 2960
A mix of media technologies has recently become available to mass markets in virtual reality.
VIRTUAL LEARNING ENVIRONMENTS
Media Studies
NMDS 5265
In the Virtual Learning Environments course, we will explore how current trends in technology, such as social media, MOOCs, games, and mixed reality, are affecting the processes and objectives of education.
PROJECTS IN MULTISENSORIAL SPACES
Media Studies
NMDS 5556
Synaesthesia, broadly defined as the cross-wiring of sensory perceptions or a synthesis of the arts, will be the lens through which students will be encouraged to design and produce innovative media works.
TRANSFORMING DATA
Media Studies
NMDS 5517
From data capture to data visualization, the process of data transformation is a search for meaning through dozens to hundreds to millions of units of information.
CO-LAB: ROBOT MEDIA STUDIO
Media Studies
NMDS 5283
This course explores the potential of robotic media platforms and computer vision for cinematic expression.
STORYTELLING ACROSS MEDIA
Media Studies
NMDS 5577
This course explores the current developments and potentials of transmedia, cross-media and integrated multi-platform media production and distribution.
Using search terms like virtual reality, augmented reality, and mixed reality in the university course catalog can help you narrow down potential course options for learning about different aspects of xreality.