IMMERSIVE LEARNING SPACES

Immersive technologies require that we design physical spaces for various activities. VR and AR activities can range from sitting in a swivel chair or standing at a table displaying holographic content to navigating a complex virtual space and interacting with digital objects. All of these activities require redesigning and rethinking our learning spaces. The New School’s Maya Georgieva publishes research in this area on EDUCause. More…