We are excited to share with students and faculty the new addition of VR/MR headsets and 360° cameras in the XR Lab. The XReality Center owns a variety of tethered […]
XR is generally used as a term to encompass the vast possibilities of reality warping technology, which includes VR, AR, and more. As Director of Digital Learning and the XReality […]
Fortune AR is a playful attempt to enhance the experience of interfacing with a physical fortunetelling machine using technology such as Augmented Reality and the Internet of Things designed by […]
Parsons’ Immersive Storytelling minor and Eugene Lang course featured in the EDUCAUSE Review article VR and AR: The Art of Immersive Storytelling and Journalism. The article reviews programs across higher […]
Learn about the XReality Center’s LoVR Valentine’s Day Pop-up Event at the University Center, providing demonstrations of various XReality equipment and programs like the Samsung Gear, Google DayDream, Blippar, Microsoft […]
Developed over the last three years, the new Motion Capture Studio offers a host of new creative possibilities for technologists, animators, filmmakers, photographers, video game designers, and storytellers.
The XReality Center would like to promote student and faculty work featuring virtual, augmented, and mixed reality, as well as 360 media, to demo and display in the XReality Center. […]